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Here are TEN drum beats to help break you into the intermediate aspects of drumming. These will use the basic concepts that you might be familiar with in grooves you’ve played before, but they’ll each have their own little twist that you’ve most likely never encountered.

(Not sure if you’re ready to move from beginner to intermediate drumming? Check out the beginner’s test here.)

While you’re learning and practicing these beats, remember to start slow, stay relaxed, and know that repetition is key. Let’s jump right into it!

This first drum beat takes a basic rock beat and replaces the snare hits with flams. Since flams require both sticks to play, we’ll be coming off the hi hat for each one. We’ll be playing right hand flams, so keep your left hand nice and close to the snare drum throughout the whole groove!

The biggest twist for this beat is we’ll be playing NO kick on count one. This might feel weird at first since the kick drum helps you find your spot and keeps you anchored.

The first thing to tackle with this beat is the kick drum pattern. We’ll be playing the kick drum on all four quarter notes with a fifth on the “and” of count four. Once you have that down, focus on adding the hi hats next, and finally the snare hits. Work on each part individually before you add it all together.

You’ve most likely experimented with two-handed sixteenth note beats, but today we’re going to try playing the hi hat notes with one hand only. Start super slow with this! The biggest challenge is lining up the kick and snare hits evenly with your hi hats. You don’t want any flams here.

Here’s your very first latin beat! This specific pattern is called the “3-2 Clave”, meaning there are three notes in the first bar and two notes in the second bar. Your feet will be playing a repeated pattern (also called an ostinato) consisting of a hi hit and two kick drums. Your right hand will be playing eighth notes on your ride cymbal, and your left hand will be playing a cross-stick on the snare drum. This is a tricky one, so watch the video above to get a demonstration.

This is the first groove we’ll be covering that features ghost notes. Start by isolating the two hands and ignore the kick drum. Once you’re okay with that, slowly add in each kick drum.

Linear” means that no two limbs are playing at the same time. This drum beat is quite similar to the previous one with a few minor changes.

This is the only triplet-based groove we’ll be learning today. This one might look super complicated at first glance, but one you have the feel down, it’s not nearly as bad as you might think. If you’re confused by the sheet music, watch the video to get a good audible example of what it sounds like.

Note that count four is played on the floor tom opposed to the snare drum. The biggest challenge in this beat is closing the hi hat, hitting the floor tom, and hitting the ride cymbal all at the exact same time.

Everything we’ve played up until this point has been in 4/4 time, meaning there’s been four quarter notes per bar. This one is in 7/8, meaning there are seven eighth notes per bar. Confused? Just take 4/4 and take away one eighth note!

Lesson Index:
0:49 – 1) Flams
7:27 – 2) No kick on “1”
13:13 – 3) Up-beat
18:32 – 4) One-handed sixteenths
25:06 – 5) Bossa nova
36:20 – 6) The “kindadiddle”
41:33 – 7) Linear
46:25 – 8) 16-note shuffle
51:32 – 9) The Carter Beauford
59:30 – 10) Odd time – 7/8


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